Technologies:

Casual Games – Advantages

References provided in Literature Section

  • Supports a wide range of learning styles (Aldrich, 2009)
  • Try new skills without fear of failure (Gredler, 1996)
  • Can encourage interpersonal relationships, thus encouraging cooperative and competitive behavior within a strategic context (Gee, 2003)
  • Can develop key learning skills such as cognitive processing, logical thinking and independent decision making (Prensky, 2001)
  • Provides a flexible structure that can address many different learning objectives (Van Eck, 2007)
  • Are fun and motivating (Gee, 2003; Prensky, 2007; Squire; 2005)
  • Learner scaffolding incorporated in the design of good games (Gee, 2003)
  • Players achieve mastery through repeated trial and errors (Gee, 2007)